Uses of Class
net.nexttext.behaviour.physics.PhysicsAction

Packages that use PhysicsAction
net.nexttext.behaviour.physics   
 

Uses of PhysicsAction in net.nexttext.behaviour.physics
 

Subclasses of PhysicsAction in net.nexttext.behaviour.physics
 class Approach
          Approach applies an acceleration which tries to push the object in the direction of its target.
 class Bounce
          This action performs collision response on two objects by moving them apart and reflects their velocity.
 class Explode
          This action gives the object a one-time velocity push in a random direction.
 class Gravity
          Applies a constant downwards acceleration to an object.
 class Move
          This is the basic Move; actions from the physics package will have no effect unless this behaviour is applied to objects.
 class Push
          This action gives the object a one-time velocity push in a given direction.
 class Spin
          This action gives the object a one-time angular spin.
 class StayInside
          StayInside tries to keep an object inside a Shape.
 class StayInWindow
          Keep objects inside a window.
 class Stop
          Stop an object from moving by setting its velocity and angular velocity to 0.