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Packages that use PhysicsAction | |
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net.nexttext.behaviour.physics |
Uses of PhysicsAction in net.nexttext.behaviour.physics |
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Subclasses of PhysicsAction in net.nexttext.behaviour.physics | |
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class |
Approach
Approach applies an acceleration which tries to push the object in the direction of its target. |
class |
Bounce
This action performs collision response on two objects by moving them apart and reflects their velocity. |
class |
Explode
This action gives the object a one-time velocity push in a random direction. |
class |
Gravity
Applies a constant downwards acceleration to an object. |
class |
Move
This is the basic Move; actions from the physics package will have no effect unless this behaviour is applied to objects. |
class |
Push
This action gives the object a one-time velocity push in a given direction. |
class |
Spin
This action gives the object a one-time angular spin. |
class |
StayInside
StayInside tries to keep an object inside a Shape. |
class |
StayInWindow
Keep objects inside a window. |
class |
Stop
Stop an object from moving by setting its velocity and angular velocity to 0. |
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