Obx Labs is interested in living letterforms, massively multi-contributor texts and time-travelling provocateurs. We create artwork that utilizes and motivates the software that we develop and the technologies we repurpose. Our main goal is to provide both the inspiration and the means for others to push the boundaries of computationally-based expression.

  1. Indigenously-Determined Games of the Future Friday, 5 June 2015, 4:07 am
    Originally printed November 2014 in kimiwan zine: issue 8: Indigenous Futurisms . A clear screen clouds over with pink-blue sheen like a sunrise over lake water. When I exhale, points form on the scre. […]
  2. A Primer for Aspiring Indigenous Game Developers Monday, 1 December 2014, 3:37 pm
    I want you to make games because I want to play more Indigenous games, and I believe that we as Indigenous people can contribute to game development in interesting ways. From our teachings to the land. […]
  3. On the Stand Against the Custer’s Revenge Remake Sunday, 30 November 2014, 7:39 pm
    The stand against the Custer’s Revenge Remake was ignited by a conversation with game journalist Daniel Starkey as he was writing “More Than Shamans and Savages: American Indians and Game Developm. […]
  4. People Tuesday, 20 August 2013, 1:26 pm
  5. People with captions Monday, 17 June 2013, 8:23 pm
    Director Jason Lewis Jason E. Lewis Director www.thethoughtshop.com [Canada / USA] Jason Edward Lewis is a digital media poet, artist, and software designer. He founded Obx Laboratory for Experimental. […]
  6. Test Sunday, 26 May 2013, 5:58 am
  7. PEOPLE 3 Tuesday, 7 May 2013, 8:27 pm
    Director Jason E. Lewis Director www.thethoughtshop.com Jason E. Lewis is Assistant Professor of Digital Image/Sound and the Fine Arts, Department of Design Art, Concordia University. He studied compu. […]
  8. Indigenous Representations in Assassin’s Creed III Saturday, 15 December 2012, 9:53 pm
    As a follow-up to the 2011 web-friendly film Native Representations in Videogames, I’ve kept a beat on progress made in Indigenous representations in commercial and independent games. You can catch. […]
  9. test Tuesday, 13 November 2012, 6:26 am
  10. Equipement Monday, 18 June 2012, 9:40 pm
    Greeting ! Here is what we want to let go of : 1 Portable Unit (16U rugged travel-case/19-inch rack) including two full ATX PC installed in 3U chassis (one of them not working) & and an 8-channel, 1. […]
  11. Throb Thursday, 4 August 2011, 8:42 pm
  12. Scale Thursday, 4 August 2011, 8:41 pm
  13. DForm Thursday, 4 August 2011, 8:40 pm
  14. Pull Thursday, 4 August 2011, 8:27 pm
  15. DFormFactory Thursday, 4 August 2011, 8:27 pm
  16. Reform Thursday, 4 August 2011, 8:26 pm
  17. ChaosPull Thursday, 4 August 2011, 8:26 pm
  18. Blow Thursday, 4 August 2011, 8:24 pm
  19. Stop Thursday, 4 August 2011, 7:33 pm
  20. StayInWindow Thursday, 4 August 2011, 7:32 pm
  21. Native Representations in Video Games Tuesday, 12 July 2011, 10:00 pm
    I finally got around to putting together a short film about Native Representations in Video Games. It’s a little bit academic, a little bit presentation, and a little bit my take on things. There is. […]
  22. SSI: The Skins Summer Institute Friday, 1 July 2011, 5:40 am
    Life has been busy for AbTeC as we prepare for the Skins Summer Institute (SSI) in late July at Concordia University in Montreal. SSI is a two-week intensive workshop for Aboriginal (Indigenous/First. […]
  23. Native Steampunk: The Path Without End Thursday, 19 May 2011, 7:07 pm
    Finally fed up with the inability of words to capture my interpretation of Native steampunk, I went back to my origins and added a twist. What resulted was an experimental animation made out of imager. […]
  24. Independent Study : Final images Saturday, 23 April 2011, 2:02 am
    Here are the final images for this Independent Study based on Susan Sontag’s quotation : “The painter constructs, the photographer discloses.” Instead of using patterns or shapes, I decided to c. […]
  25. Tryouts of patterns and shapes… and text! Monday, 4 April 2011, 2:30 am
    Here are a few examples of what I have been working on for the last month. I tried to find the balance between the shapes, the patterns and the text. I need to find a way to incorporate each of theses. […]
  26. More on patterns! Saturday, 26 February 2011, 2:54 am
    I have recently found a new way to make patterns with shapes built in Mr. Softie. In my Independent study project, I need to use repetition to represent the idea behind constructing and disclosing, be. […]
  27. Shapes / Patterns tryouts Friday, 18 February 2011, 11:49 pm
  28. More details on the first Independent study project Sunday, 13 February 2011, 12:36 am
    I have been working on using Mr. Softie to create patterns that I could insert in my work. Since it will be a technique I will use again for the second project, I thought it might be interesting to sh. […]
  29. An independent study with Mr. Softie Thursday, 27 January 2011, 10:57 pm
    The quote for this project is : “The painter constructs, the photographer discloses.” written by Susan Sontag. Actually, at the beginning, I was supposed to take one quote per image but I realized. […]
  30. AbTeC @ Close Encounters: The Next 500 Years Friday, 17 December 2010, 3:06 pm
    As announced in the prestigious e-flux newsletter, our lovely co-director Skawennati’s work will be on display at the Plug In Institute of Contemporary Art in Winnipeg. The show’s title is “C. […]
  31. imagineNATIVE Film + Media Arts Festival 2010 Saturday, 20 November 2010, 5:57 pm
    Once again, the AbTeC team submitted work into the imagineNATIVE Film + Media Arts Festival New Media category. And, yet again, we walked away with the “Best New Media” prize! This time for our vi. […]
  32. Animism and the Beauty of Animation Monday, 8 November 2010, 6:51 pm
    Animism, an animation written by Cree filmmaker Kevin Lee Burton and Zeros2Heroes CEO Matt Toner, which I was Story Editor for, is available for viewing at The Gods’ Lake alternate reality game (ARG. […]
  33. Shaping Language Friday, 8 October 2010, 5:47 pm
    We constantly convey our thoughts with languages and writing systems that evolve throughout the ages. These systems remain in a constant state of change, unconsciously transformed in everyday interact. […]
  34. Mr. Softie Goes Cross-Platform Sunday, 12 September 2010, 11:26 pm
    During the last few months, Mr. Softie development took a new direction. We put aside the extensive list of new features we want to experiment with to concentrate on making Mr. Softie accessible to a. […]
  35. NextText Tuesday, 27 July 2010, 8:51 pm
    Creative explorations of the intersection between visual, dynamic and interactive form and linguistic content. NextText is a Java library for building applications to display dynamic and interactive t. […]
  36. Mr. Softie at Typ09 Tuesday, 22 December 2009, 10:21 pm
    Mr. Softie will be at the Typ09 conference in Mexico City on Thursday October 29th. We are organizing a workshop, Bending Letterforms with Mr. Softie, as part of the TypeTech section of the conference. […]
  37. Typo at Center Stage Monday, 2 November 2009, 9:02 pm
    Day 1 Typ09 began in style. Speakers had to adjust to the 360 degrees of audience surrounding them, wishing they had paid more attention to how they appear from behind when practicing their talk. The. […]
  38. Obx Blog Friday, 24 July 2009, 4:09 pm
  39. update simplepie cache Friday, 17 July 2009, 12:06 am
  40. Home Thursday, 16 July 2009, 11:47 pm