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	<description>laboratory for experimental media</description>
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		<title>NextText</title>
		<description>



Creative explorations of the intersection between visual, dynamic and interactive form and linguistic content.

NextText is a Java library for building applications to display dynamic and interactive text-based applications. The library uses  TrueType or OpenType fonts to render text which moves and changes shape  according to programmatic direction. The ...</description>
		<link>http://www.obxlabs.net/projects/nexttext</link>
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		<title>Obx Blog</title>
		<description> </description>
		<link>http://www.obxlabs.net/obx-blog</link>
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	<item>
		<title>update simplepie cache</title>
		<description> </description>
		<link>http://www.obxlabs.net/update_simplepie_cache</link>
			</item>
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		<title>Home</title>
		<description>

		


			
			
			
				
				
			
			
				
				
			
		        
			

			
			
			

			
			
			

			

		

		

		

			
			
			

			
			
			

			
			
			

		

		

		

			
			
			

			
			
			

			
			
			

		

		

		

			
			
			

			
			
			

			
			
			

		

		

		


			
			
			

			
			
			

			
			
			

		

		

		

			
			
			

			
			


			
			
			

		

		

		

			
			
			

			
			
			

			
			
			

		

		

		

			
			
			

			
			
			

			
			
			

		
		
		

			
			
			

			
			
			

			
			
			
		
		
		

			
			
			

			
			
			

			
			
			

		



		
 </description>
		<link>http://www.obxlabs.net</link>
			</item>
	<item>
		<title>Docs</title>
		<description>





Complex Text and Typography











Post PostScript Please
Lewis, Jason E. and Bruno Nadeau. "Post PostScript Please". Digital Creativity, vol. 21, no. 1. Ed. Simon Penny. London : Routledge, 2010. pp. 21 - 32.

abstract &#124; paper



Trespassing &#124; Transgression
Lévesque, Maroussia, and Jason Lewis. "Trespassing &#124; Transgression". No More Potlucks. No. 1, vol. 2, Montreal, ...</description>
		<link>http://www.obxlabs.net/docs</link>
			</item>
	<item>
		<title>SenseText</title>
		<description>





A wearable gesture-based input device for use within TextEngine.

2005
SenseText is a wearable device designed to apply behaviors to text within the Text Engine software. The setup consists of two wireless circuits. The first is a transmitter circuit embedded in a shirt cuff worn by a spoken word performer. The transmitter ...</description>
		<link>http://www.obxlabs.net/projects/sensetext</link>
			</item>
	<item>
		<title>Taking Sides</title>
		<description>





Whose side are on?

2006
Taking Sides is a performance using a real-time speech visualization software system called TextEngine. Taking Sides is a collaboration between our research studio and a local hip-hop artist. Our primary goal was to create a strong conceptual link between the text visualization, the content of the artist’s ...</description>
		<link>http://www.obxlabs.net/projects/taking-sides</link>
			</item>
	<item>
		<title>Resolution</title>
		<description>





Ignoring the naysayers.

2006
Resolution is a performance in collaboration with Alex Mannarelli, a.k.a. Funky Chef. Like Taking Sides and Fugue 8, the piece consists of a real-time capture of the performer’s words and movements, which are displayed in the background. This work-in progress is focused on exploring the video component’s capabilities ...</description>
		<link>http://www.obxlabs.net/projects/resolution</link>
			</item>
	<item>
		<title>Fugue 8</title>
		<description>



Choices & Consequences.

2006
Fugue 8 is collaboration with graphic artists / poets John Stuart and Kevin Yuen Kit Lo.
 A giant projection (20ft by 20ft) complements the spoken-word performance of John Stuart. The words uttered are rendered visually using the TextEngine application, and projected in the background. The text’s behaviour is ...</description>
		<link>http://www.obxlabs.net/projects/fugue-8</link>
			</item>
	<item>
		<title>Intralocutor</title>
		<description>





Materializing speech.

Intralocutor is an interactive installation that allows two participants to play with ways of visualizing their speech. A real-time video capture is made of the two and projected onto a wall behind them. The video has been altered so that all observers see is the silhouettes of the two. ...</description>
		<link>http://www.obxlabs.net/projects/intralocutor</link>
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