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	<description>laboratory for experimental media</description>
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		<title>NextText</title>
		<description>



Creative explorations of the intersection between visual, dynamic and interactive form and linguistic content.

NextText is a Java library for building applications to display dynamic and interactive text-based applications. The library uses  TrueType or OpenType fonts to render text which moves and changes shape  according to programmatic direction. The ...</description>
		<link>http://www.obxlabs.net/projects/nexttext</link>
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		<title>Obx Blog</title>
		<description> </description>
		<link>http://www.obxlabs.net/obx-blog</link>
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		<title>update simplepie cache</title>
		<description> </description>
		<link>http://www.obxlabs.net/update_simplepie_cache</link>
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		<title>Home</title>
		<description>

		


			
			
			
				
				
			
			
				
				
			
		        
			

			
			
			

			
			
			

			

		

		

		

			
			
			

			
			
			

			
			
			

		

		

		

			
			
			

			
			
			

			
			
			

		

		

		

			
			
			

			
			
			

			
			
			

		

		

		


			
			
			

			
			
			

			
			
			

		

		

		

			
			
			

			
			


			
			
			

		

		

		

			
			
			

			
			
			

			
			
			

		

		

		

			
			
			

			
			
			

			
			
			

		
		
		

			
			
			

			
			
			

			
			
			
		
		
		

			
			
			

			
			
			

			
			
			

		



		
 </description>
		<link>http://www.obxlabs.net</link>
			</item>
	<item>
		<title>Docs</title>
		<description>





Complex Text and Typography









	Whose Idea Was This? Four questions that plague(d) me.
Lewis, Jason Edward. "Whose Idea Was This? Four questions that plague(d) me." Common Pulse symposium, Durham, ON, 2012. 
	
	talk




Post PostScript Please
Lewis, Jason E. and Bruno Nadeau. "Post PostScript Please". Digital Creativity, vol. 21, no. 1. Ed. Simon Penny. London ...</description>
		<link>http://www.obxlabs.net/docs</link>
			</item>
	<item>
		<title>SenseText</title>
		<description>





A wearable gesture-based input device for use within TextEngine.

2005
SenseText is a wearable device designed to apply behaviors to text within the Text Engine software. The setup consists of two wireless circuits. The first is a transmitter circuit embedded in a shirt cuff worn by a spoken word performer. The transmitter ...</description>
		<link>http://www.obxlabs.net/projects/sensetext</link>
			</item>
	<item>
		<title>Taking Sides</title>
		<description>





Whose side are on?

2006
Taking Sides is a performance using a real-time speech visualization software system called TextEngine. Taking Sides is a collaboration between our research studio and a local hip-hop artist. Our primary goal was to create a strong conceptual link between the text visualization, the content of the artist’s ...</description>
		<link>http://www.obxlabs.net/projects/taking-sides</link>
			</item>
	<item>
		<title>Resolution</title>
		<description>





Ignoring the naysayers.

2006
Resolution is a performance in collaboration with Alex Mannarelli, a.k.a. Funky Chef. Like Taking Sides and Fugue 8, the piece consists of a real-time capture of the performer’s words and movements, which are displayed in the background. This work-in progress is focused on exploring the video component’s capabilities ...</description>
		<link>http://www.obxlabs.net/projects/resolution</link>
			</item>
	<item>
		<title>Fugue 8</title>
		<description>



Choices & Consequences.

2006
Fugue 8 is collaboration with graphic artists / poets John Stuart and Kevin Yuen Kit Lo.
 A giant projection (20ft by 20ft) complements the spoken-word performance of John Stuart. The words uttered are rendered visually using the TextEngine application, and projected in the background. The text’s behaviour is ...</description>
		<link>http://www.obxlabs.net/projects/fugue-8</link>
			</item>
	<item>
		<title>Intralocutor</title>
		<description>





Materializing speech.

Intralocutor is an interactive installation that allows two participants to play with ways of visualizing their speech. A real-time video capture is made of the two and projected onto a wall behind them. The video has been altered so that all observers see is the silhouettes of the two. ...</description>
		<link>http://www.obxlabs.net/projects/intralocutor</link>
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